From: Fernando De Francisco Subject: WFRP: Parry: Weapons Table I've been thinking about the parrying rules and finally I've tried something that I think is good enough: The table is an addition to the one in WFRP. I hope you like it. Weapon Ini To hit Dam To parry Parrying Hand Weapon - - - - - Knife/Dagger +10 - -2 -20 -20 Spear +10/+20 +10 - - - Improvised -10 - -2 +10 -10 Bastard -10 - +1 - - 2-handed -10 - +2 - -10 Halberd -10/+20 -10/0 +2 - -10/0 Quarter Staff - - -1 - +10 Flail - -10 +1 -10 -10 2-handed Flail -20 -20 +3 -10 -10 Rapier +20 - -1 - -10 Buckler - - -2 +20 +20 L-H Dagger - - -2 -10 - Sword Braker - - -2 -10 - Lance +20 +10 +2 -20 NA Net - -10 - -10 -30 And now some explications "to parry" means the difficult that your opponent has when trying to parry your blow. "parrying" means the difficult to parry with your weapon knife/Dagger: It's difficult to parry a Dagger but it's difficult to parry with it as well. So, a knife Vs. knife combat is quite mortal ideed. Improvised: Easy to see it coming, difficult to parry with (you're improvising) Bastard: No modifications if you use it with two hands (I mean 2 hands free, not the 2 hands at the same time) 2-handed: Clumsy and difficult to move it quickly enough to parry. Quarter staff: You can catch it everywhere, so it's fast and big. Flail and 2-h Flail: No handle, no easy parry. You have to hit opponent weapon in order to parry. Buckler: The perfect weapon to parry with, as a shield is, but you still only save 1d6 wounds (instead all damage using shield). L-h Dagger: It's small, but made to parry. I suggest that when used with a sword, get a free parry (because you can use it at the same time you attack) Lance: Parry with a Lance?? You're joking Net: You have to tangle the weapon in order to parry. Well, that's it. I wait for suggestions, commentaries (good if possible), or whatever you want. Thanks. B O K K E N